Bro culture at its worst - Anonymous employee Riot Games Employee Review

2.0
Mar 15, 2017
Anonymous employee
Recommend
CEO approval
Business Outlook

Pros

- Amazing cafeteria and campus. You won't want to go home. - Open PTO policy. No need to feel bad about taking PTO for sick days! - There are some VERY good people here and you'll make lifelong friends. - There are many resources available to you if you're interested in learning. I've never known a company so focused on education!

Cons

I'm echoing everything else that has been said in other negative reviews. It's a sad and sobering fact that none of them are overly dramatic. This place is extremely toxic. - "Bro culture" and harassment run rampant and pervades leadership. You know those Uber stories going around recently? Riot is a half-step down from those experiences. Your clout and stability are directly proportional to the state of your abs (I'm only somewhat kidding about this). Leadership is filled with privileged men who do not recognize their own privilege and destructively wield their lack of awareness. - In order to be successful at Riot you have to do one of two things: 1) deal with an absurd amount of nonsense (this is the majority of Rioters) or 2) play the political game of backstabbing, befriending the right people, and focusing on presentation rather than results or expertise. Nepotism is your friend. It is incredible how many incompetent, unproven people have risen their ways through the ranks just from smooth talking and agreeing with the people around them. - Senior leadership is the layer of cancer that infects the rest of the company. More and more "mercenaries" are being hired who are looking to not do much and take a lot of credit. There's an obliviousness/naivety to these kinds of mercenaries from leadership (yet obvious to everyone else), and they're always surprised when one leaves the company for more money somewhere else. Some have stayed long-term since they've discovered there isn't a lot of hard work to be done. All they have to do is ask some "powerful questions" to cast the illusion that they're adding value. - As progressive as Riot is in its employee policies, HR remains the same as every other company out there. They will not help you. They will only help the company. Do not bother bringing to their attention the problems you've experienced; they'll just run you around conducting interviews and not actually address the issue, especially if you have a grievance towards one specific person and that person has a powerful manager. - Practicing what you preach is not followed at Riot. Leadership loves to say that it's on you to call out bad people, experiences, people who are "misaligned", etc, but god forbid you challenge a leader when they're being hypocritical or doing a bad job. Your career at Riot will end if you rock the boat, even when it's clearly coming from a good place (like being player-focused). If you're perceived as "complaining" about an issue, you're done (doubly so if you're a woman). Leadership is void of empathy and loves to spin everything so that you're part of the problem when you bring something up. Phrases like, "Why don't you do something about it?" "Is this the appropriate way to bring it up?" are thrown at Rioters when they appropriately call out red flags, ignoring the facts that they have already taken the right steps or them calling it out IS doing something because they don't realistically have the power to affect it. This also relates to the privilege part I wrote out above: leadership sings about merit and disregards any real struggles people have when the odds are stacked against them. They fail to recognize that people don't "rise to the challenge" in their eyes because they have made it a hostile, unsafe environment to do so, or that issues like sexism make it impossible for people to tackle problems. - "Misaligned" is a word thrown around by leadership to easily fire people, which really just translates to: "They hurt my fragile ego and I have more power than them so I'll abuse it right now." - Diversity is not taken seriously. There is a diversity initiative, but the truth is leadership is not empathetic of diversity and doesn't fully internalize the positives of hiring minorities. They fall into the misguided attitudes of, "More minorities should just apply" without, again, recognizing that maybe minorities don't want to for good reason. - If you're a woman who is looking to succeed, you're expected to act like a type-A man yet you cannot be TOO loud. The line is extremely fuzzy, so it's easier to err on the side of a female "yes man." It was commonplace to find that feedback included gender-based slurs for women, but not for men. - An open feedback culture is encouraged but you cannot give negative feedback to certain people or you will be shown the door. They will ignore the fact that the negative feedback you give is actually constructive and intending to improve the company, but you will be painted as a negative person yourself. It's a very simple, easy defense tactic from higher-ups, and it's employed frequently. Fragile egos, again. Witch hunts are common. Prepare to be called "difficult to work with" if you give constructive feedback to the wrong people. - It takes forever to get anything done. Trust is not widely available and there are too many stakeholders at any given point, so don't expect to come out of this job with a resume with tangible deliverables. - You'll be brainwashed to ignore all of these issues. If you can give into that, I envy you to a small degree.

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Riot Games Response
9y
Hey there, I sincerely appreciate you taking the time to share your thoughts. I lead Diversity and Inclusion at Riot and I’m also part of a new team that shapes and reinforces our company culture. What you experienced deeply concerns me, and I would love to know how I can help address the problems you’ve raised as they’re antithetical to the environment we try to build. With your help, we can tackle the right issues and create more positive experiences. If you’re comfortable reaching out, I want to make time to chat about your specific experiences so my team can understand better how we can improve. Please contact me anytime at selsabaawi@riotgames.com. Thanks, Soha El-Sabaawi

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Limited growth opportunities and a significant gap in communication and transparency between leadership and individual contributors across multiple teams. Earlier in my time there, the culture encouraged psychological safety—asking questions and raising concerns was supported when goals or management styles were unclear. Following financial challenges, that culture noticeably shifted. I observed employees being discouraged or penalized for asking reasonable questions about timelines, and individuals were held responsible for missed deadlines despite approval bottlenecks caused by sudden and excessive micromanagement. Over time, trust eroded across teams and disciplines. I personally experienced an environment that felt unsafe and, at times, discriminatory. Attempts to address these concerns through HR were ineffective, as responses consistently aligned with leadership rather than focusing on rebuilding trust. Feedback from leadership was often delivered privately in ways that felt personal rather than professional. Employees who raised concerns with HR were later laid off, and much of the HR team departed shortly afterward. Overall, the experience was distressing, and based on this, I would not recommend the company as a workplace.

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